Selecting a region changes the language and/or content on. To learn more about the GPU rendering (beta) requirements, see Dimension system requirements. GPU Rendering (Beta): Dimension has GPU accelerated rendering available as a beta feature, which can significantly speed up rendering by utilizing the GPU for advanced calculations.Plastics, metals, and matte materials render quickly while translucent materials like glass, water, or gels render more slowly. Materials: The combination of materials used in the scene has a high impact on render times.You can change the size of the render in Design Mode. You can change the size of the render using the document settings in Design Mode. You can add spotlights to better focus on the 3D object most pronounced in a scene. You can add an environmental light to wrap a panoramic image around and give the entire scene a specific feel. It is recommended that your preview renders at a lower pixel size to get a sense of the lighting before committing to a final resolution render. Dimension’s lighting is built for Physically Based Rendering (PBR), which means it can better simulate real-world effects on objects. Resolution: The size of the render greatly impacts the time of renders.3D Models Customize the look, scale and perspective of any 3D model you want in your scene. 3D Creation Made Easy Jumpstart your designs with our selection of 3D models, lights and materials. Review the system requirements for minimum and recommended hardware setups. Create in a whole new dimension with a collection of royalty-free 3D models, lights and materials. Rendering requires many calculations that powerful GPU and CPU components speed significantly. Hardware: The largest contributing factor to rendering time is the hardware of the machine.
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